Bearman
Leader Skill
Defense +30%
Element (Water)
HP
10,545
base 4,185
ATK
351
base 140
DEF
593
base 236
SPD
100
CR
15%
CD
50%
RES
15%
ACC
0%
Skills (10 skill-ups to max)
1
Uppercut
Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier
3.8*{ATK}
Provoke
(50%)
2
Strike
Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP.
Multiplier
3.0*{ATK} + 0.15*{MAX HP}
Cooldown
4 turns
Decrease ATK
(100%)
Awakening Bonus
Gain new skill: Willpower (Passive)