SiegeForge
Bearman

Bearman

Water HP ★★★ natural SWARFARM ↗
Leader Skill
Defense +30%
Element (Water)
HP
10,545
base 4,185
ATK
351
base 140
DEF
593
base 236
SPD
100
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (10 skill-ups to max)

1

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.

Multiplier
3.8*{ATK}
Provoke (50%)
2

Strike

Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP.

Multiplier
3.0*{ATK} + 0.15*{MAX HP}
Cooldown
4 turns
Decrease ATK (100%)

Awakening Bonus

Gain new skill: Willpower (Passive)