Shan
Leader Skill
HP +50%
Element (Light)
HP
10,215
base 10,215
ATK
812
base 812
DEF
648
base 648
SPD
95
CR
15%
CD
50%
RES
15%
ACC
25%
Skills (10 skill-ups to max)
1
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Multiplier
{ATK}*(4.1 - 0.3*{Target Current HP %})
Continuous DMG
(100%)
Increase Damage
2
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours.
Multiplier
{ATK}*({SPD} + 70)/30
Cooldown
3 turns
Increase ATK SPD
Guaranteed Critical Hit
3
Holy Calling
AoEStuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns. In addition, increases the Attack Bar of all allies by 25% and decreases the Attack Bar of all enemies by 25%.
Cooldown
5 turns
Stun
(80%)
Increase ATK SPD
Increase ATB
Decrease ATB
(100%)