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Death Knight

Death Knight

Dark Defense ★★★★ natural SWARFARM ↗
Leader Skill
Resistance +30%
General
HP
9,060
base 4,905
ATK
593
base 321
DEF
615
base 333
SPD
100
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (10 skill-ups to max)

1

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that increases its damage according to your MAX HP.

Multiplier
1.4*{ATK} + 0.2*{MAX HP}
Unrecoverable (50%)
2

Check and Destroy

Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP.

Multiplier
{ATK} + 0.14*{MAX HP}
Cooldown
2 turns
Hits
2x
Decrease ATK (75%) Decrease DEF (75%)
3

Control(Passive)

Passive

Decreases the chances of receiving a Critical Hit by 50%, reduces the damage received from Light attribute by 50%, and reduces the damage that other allies receive by 15%. This effect doesn't accumulate with other damage reduction effect skills. [Automatic Effect]

Increase CRI Resist Decrease Damage (100%) Decrease Damage

Awakening Bonus

Increases Resistance by 25%