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Dokkaebi Lord

Dokkaebi Lord

Wind HP ★★★★★ natural SWARFARM ↗
Leader Skill
HP +50%
General (Wind)
HP
11,535
base 8,475
ATK
670
base 492
DEF
538
base 396
SPD
95
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (11 skill-ups to max)

1

Violent Swing

Attacks the enemy to inflict damage that increases according to your MAX HP and stuns for 1 turn with a 15% chance.

Multiplier
1.7*{ATK} + 0.19*{MAX HP}
Stun (15%)
2

Summon Heavenly Kings Gate

AoE

Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 20% and additionally recovers your HP in proportion to the number of stolen beneficial effects.

Multiplier
0.8*{ATK} + 0.1*{MAX HP}
Cooldown
4 turns
Hits
2x
Steal Buff (30%) Heal Guaranteed Critical Hit
3

Full of Spirit (Passive)

Passive

Your attacks will always land as a Critical Hit whenever you attack the enemy. In addition, the damage taken decreases according to your current HP and the damage dealt increases as your HP status worsens. [Automatic Effect]

Guaranteed Critical Hit Decrease Damage

Awakening Bonus

Increases Resistance by 25%