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Magic Order Swordsinger

Magic Order Swordsinger

Water Attack ★★★★★ natural SWARFARM ↗
Leader Skill
HP +38%
Guild
HP
9,390
base 6,900
ATK
812
base 597
DEF
538
base 396
SPD
105
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (10 skill-ups to max)

1

Double Gash

Attacks the enemy 2 times to inflict damage in proportion to your Attack Speed. Each hit increases the chances of landing a Glancing Hit for 2 turns with a 30% chance.

Multiplier
{ATK}*({SPD} + 155)/135
Hits
2x
Increase Glancing Hit Chance (30%)
2

Concentrated Stab

Attacks the enemy to inflict damage that ignores its Defense up to 100% according to the difference between the target's and your Attack Speed.

Multiplier
4.7*{ATK}
Cooldown
3 turns
Ignore DEF (100%)
3

Speed Difference (Passive)

Passive

Your attacks always land as a Critical Hit when you attack the enemy with a slower Attack Speed than you. Critical Hits won't occur when you're attacked by the enemy with a slower Attack Speed than you. [Automatic Effect]

Increase CRI Rate (100%) Cannot be Critical Hit (100%)

Awakening Bonus

Increases Resistance by 25%