SiegeForge
Weapon Master

Weapon Master

Fire Attack ★★★★★ natural SWARFARM ↗
Leader Skill
Critical Rate +24%
General
HP
9,555
base 7,020
ATK
747
base 549
DEF
593
base 436
SPD
101
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (10 skill-ups to max)

1

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.

Multiplier
1.9*{ATK}
Hits
2x
Unrecoverable (30%)
2

Weakness Shot

Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.

Multiplier
{ATK}*(3.1 - 1.2*{Target Current HP %})
Cooldown
4 turns
Hits
4x
Brand (100%) Increase Damage
3

Collect Weapons (Passive)

Passive

When an enemy or ally dies, removes inability effects granted on yourself and increases your Attack Bar by 100%. In addition, increases your Attack Power by half of the defeated target's Attack Power, up to 300%. [Automatic Effect]

Accumulate ATK Increase ATB Remove inability effect (100%)

Awakening Bonus

Increases CRI Rate by 15%