SiegeForge
Weapon Master

Weapon Master

Wind Attack ★★★★★ natural SWARFARM ↗
Leader Skill
HP +33%
General
HP
10,050
base 7,380
ATK
736
base 541
DEF
571
base 420
SPD
101
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (12 skill-ups to max)

1

Glaive Slash

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.

Multiplier
1.9*{ATK}
Hits
2x
Unrecoverable (30%)
2

Weakness Shot

Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.

Multiplier
{ATK}*(3.1 - 1.2*{Target Current HP %})
Cooldown
4 turns
Hits
4x
Brand (100%) Increase Damage
3

Improvisation (Passive)

Passive

Attacks additionally, dealing damage equal to 100% of your Attack Power when attacking an enemy on your turn. This attack increases the damage by 100% if your HP exceeds 50% and recovers the HP by the damage dealt if it's 50% or below. [Automatic Effect]

Multiplier
2.0*{ATK} (Fixed)
Additional Attack Increase Damage Self-Heal

Awakening Bonus

Increases CRI Rate by 15%