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Magical Archer

Magical Archer

Water Attack ★★★ natural SWARFARM ↗
HP
7,905
base 3,135
ATK
703
base 279
DEF
417
base 166
SPD
104
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (15 skill-ups to max)

1

Magic Arrow

Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.

Multiplier
3.7*{ATK}
Decrease ATK (100%) Stun (100%) Decrease DEF (100%) Debuff Bonus Damage
2

Wedge Arrow

AoE

Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 75% chance.

Multiplier
3.2*{ATK}
Cooldown
4 turns
Decrease ATK SPD (75%)
3

Arrow of Water

Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects.

Multiplier
3.2*{ATK}
Cooldown
5 turns
Hits
3x
Stun (25%) Increase Damage

Awakening Bonus

Leader Skill: Increases Attack Power of ally monsters with the Water element by 35%