Magical Archer
HP
7,410
base 2,940
ATK
692
base 275
DEF
461
base 183
SPD
104
CR
15%
CD
50%
RES
15%
ACC
0%
Skills (15 skill-ups to max)
1
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier
3.7*{ATK}
Decrease ATK
(100%)
Stun
(100%)
Decrease DEF
(100%)
Debuff Bonus Damage
2
Wedge Arrow
AoEDrives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 75% chance.
Multiplier
3.2*{ATK}
Cooldown
4 turns
Decrease ATK SPD
(75%)
3
Hell Flame Arrow
AoEAttacks all enemies 2 times each with burning arrows and inflicts Continuous Damage for 3 turns with a 65% chance on each attack.
Multiplier
2.0*{ATK}
Cooldown
6 turns
Hits
2x
Continuous DMG
(65%)
Awakening Bonus
Leader Skill: Increases Attack Power of ally monsters with the Fire element by 35%