SiegeForge
Magical Archer

Magical Archer

Light Attack ★★★★ natural SWARFARM ↗
Leader Skill
Attack Power +35%
Element (Light)
HP
8,895
base 4,815
ATK
714
base 386
DEF
505
base 273
SPD
104
CR
15%
CD
50%
RES
15%
ACC
0%

Skills (16 skill-ups to max)

1

Magic Arrow

Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.

Multiplier
3.7*{ATK}
Decrease ATK (100%) Stun (100%) Decrease DEF (100%) Debuff Bonus Damage
2

Light Arrow

Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed.

Multiplier
{ATK}*({SPD} + 100)/35
Cooldown
3 turns
3

Critical Arrow

Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned.

Multiplier
8.0*{ATK}
Cooldown
5 turns
Stun (60%) Decrease DEF (60%) Additional Turn

Awakening Bonus

Increases CRI Rate by 15%